Workshop calendar

    Workshop · Past workshop

    Game design & 3D platformer with Unreal Engine 5

    Date

    26–29 May 2025

    In-house training for

    EPAC

    Language

    French

    A four-day workshop for EPAC students, led by Yassine Benseghir. The goal: go from zero to a playable 3D platformer, packaged for Windows and presented in a short pitch.

    Programme

    • Day 1: game design theory (emotions, mechanics, game loops), first steps in Unreal Engine 5, 3D blockout and basic Blueprints.
    • Day 2: applied level design, materials and lighting, replacing the blockout, environment animations.
    • Day 3: HUD, visual and sound feedback, playtesting and iteration, managing scope.
    • Day 4: Windows packaging, publishing on itch.io, preparing and giving the final pitch.

    What participants learn

    • Build a complete, testable game prototype.
    • Understand the core of game design: emotions, mechanics, loops and level design.
    • Master the basics of Unreal Engine: interface, Blueprints, materials, lighting.
    • Present their creation with a clear, structured vision.

    No dates scheduled right now. Leave your email and we will let you know about the next workshop.